adventure making, process transparency Rachel Ropeik adventure making, process transparency Rachel Ropeik

Press Start to Continue: What Museum Educators can Learn from Game Design

This program was an exciting step towards a goal near and dear to my heart: using digital technology to explore museum collections without the technology overwhelming or distracting from the artwork.  And it was a chance to explore the world of game design in museums, which has been on my museum education radar for a while.

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